写下后数小时
微软针对Mesa的Direct3D 12后端支持OpenGL 4.4
,那篇文章中提到的正在审查中的OpenGL 4.5代码恰好降落在梅萨。
最新的Mesa 24.0-devel代码现在在Direct3D 12 API上实现了OpenGL 4.5,因此OGL 4.5可以用于Windows on Arm等可能没有本地OpenGL驱动程序的硬件以及Windows Subsystem for Linux(WSL)等用例。
此合并
took care of the few missing pieces for enabling OpenGL 4.5 on D3D12. This is just one of many features to be found in next quarter's Mesa 24.0 feature release.